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Help keep Rahdo running @ !!! And now…
A video outlining gameplay for the boardgame Mangrovia.

For more game info,

Part I: Gameplay Runthrough

(Static)

Part II: Extended Gameplay

(Static)

Part III: Final Thoughts

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Hey Everybody! Today Paulo Runs Through “Rahdo’s Goofs”

If you find Goofs I didn’t notice Please leave Timestamps 🙂

Thank You

10:06 This is wrong…
In the lower left of the board there’s a tracker for the number of Huts you have on the red-encircled amulet spaces (the spaces more to the right of the board with a red circle). When you build a hut on any of those spaces you go up on that track and that will allow you to draw more amulets and keep more amulets…
When you haven’t built on those spaces you get a Level 1 Amulet

12:42 She can’t build over there because it’s a Beach Landscape and this Round you can only build on Water and on Forrest!

14:57: the player only moves up on the amulet track if you build in the red circle spaces on the board not if you build on any space.

Nguồn: https://twentyfiveautumn.com/

Xem thêm bài viết khác: https://twentyfiveautumn.com/game/

7 Replies to “Mangrovia Gameplay Runthrough”

  1. Great runthrough again mate! Bought the game yesterday and was a blast playing with the famliy. Keep ut up!

  2. I'm considering getting the German version (as it's much cheaper) is there any text to read?/(apart from numbers and the rule book)

  3. At 14:55: the player only moves up on the amulet track if you build in the red circle spaces on the board not if you build on any space. So Rahdo stays on 0 when building on the 14-spot.

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